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- const $ = (s) => document.querySelector(s);
- const $$ = (s) => Array.from(document.querySelectorAll(s));
- const ROOT = $('#root');
- const X_BOUND = 0.05;
-
- const clouds = new Set();
- const bullets = new Set();
- let shootingPad = new ShootingPad();
- let running = true;
- let direction = 1;
-
- const initCloudField = () => {
- for (let y = 0; y < 6; y++) {
- for (let x = 0; x < 11; x++) {
- const cloud = new Cloud(X_BOUND + 0.06 * x, 0.04 + 0.04 * y, 0.03, 0.02);
- clouds.add(cloud);
- }
- }
- }
-
- const start = () => {
- $('.result')?.remove();
-
- shootingPad?.destroy();
- shootingPad = new ShootingPad();
-
- bullets.forEach(c => c.destroy());
- bullets.clear();
-
- clouds.forEach(c => c.destroy());
- clouds.clear();
- Cloud.reset();
- initCloudField();
-
- running = true;
- loop();
- }
-
- const gameOver = (result) => {
- const resultLabel = document.createElement('div');
- resultLabel.className = 'result';
- resultLabel.textContent = result;
- ROOT.appendChild(resultLabel);
- running = false;
- }
-
- const loop = () => {
- if (!running) return;
-
- let directionUpdated = false;
- let isOver = false;
- Array.from(clouds).forEach(c => {
- c.update(direction);
- c.draw();
- if (c.x < X_BOUND - 0.01 || c.x > 1.01 - X_BOUND) {
- directionUpdated = true;
- }
- if (c.y >= 0.95) {
- isOver = true;
- }
- if (!c.alive) {
- clouds.delete(c);
- }
- });
-
- if (directionUpdated) {
- direction = -direction;
- }
-
- if (isOver) {
- gameOver('Game over');
- }
-
- Array.from(bullets).forEach(b => {
- b.update();
- b.draw();
-
- if (!b.alive) {
- bullets.delete(b);
- }
- });
-
- shootingPad.update();
- shootingPad.draw();
-
- if (clouds.size === 0) {
- gameOver('WIN');
- }
-
- requestAnimationFrame(loop);
- };
-
- document.addEventListener('keypress', () => {
- if (!running) {
- start();
- }
- });
-
- start();
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