Game for OLC Code Jam 2022
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game.js 1.8KB

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  1. const $ = (s) => document.querySelector(s);
  2. const $$ = (s) => Array.from(document.querySelectorAll(s));
  3. const ROOT = $('#root');
  4. const X_BOUND = 0.05;
  5. const clouds = new Set();
  6. const bullets = new Set();
  7. let shootingPad = new ShootingPad();
  8. let running = true;
  9. let direction = 1;
  10. const initCloudField = () => {
  11. for (let y = 0; y < 6; y++) {
  12. for (let x = 0; x < 11; x++) {
  13. const cloud = new Cloud(X_BOUND + 0.06 * x, 0.04 + 0.04 * y, 0.03, 0.02);
  14. clouds.add(cloud);
  15. }
  16. }
  17. }
  18. const start = () => {
  19. $('.result')?.remove();
  20. shootingPad?.destroy();
  21. shootingPad = new ShootingPad();
  22. bullets.forEach(c => c.destroy());
  23. bullets.clear();
  24. clouds.forEach(c => c.destroy());
  25. clouds.clear();
  26. Cloud.reset();
  27. initCloudField();
  28. running = true;
  29. loop();
  30. }
  31. const gameOver = (result) => {
  32. const resultLabel = document.createElement('div');
  33. resultLabel.className = 'result';
  34. resultLabel.textContent = result;
  35. ROOT.appendChild(resultLabel);
  36. running = false;
  37. }
  38. const loop = () => {
  39. if (!running) return;
  40. let directionUpdated = false;
  41. Array.from(clouds).forEach(c => {
  42. c.update(direction);
  43. c.draw();
  44. if (c.x < X_BOUND - 0.01 || c.x > 1.01 - X_BOUND) {
  45. directionUpdated = true;
  46. }
  47. if (!c.alive) {
  48. clouds.delete(c);
  49. }
  50. });
  51. if (directionUpdated) {
  52. direction = -direction;
  53. }
  54. Array.from(bullets).forEach(b => {
  55. b.update();
  56. b.draw();
  57. if (!b.alive) {
  58. bullets.delete(b);
  59. }
  60. });
  61. shootingPad.update();
  62. shootingPad.draw();
  63. if (clouds.size === 0) {
  64. gameOver('WIN');
  65. }
  66. requestAnimationFrame(loop);
  67. };
  68. document.addEventListener('keypress', () => {
  69. if (!running) {
  70. start();
  71. }
  72. });
  73. start();