123456789101112131415161718192021222324252627282930313233 |
- #include "olcPGE_Common.h"
-
- namespace olc {
- std::wstring ConvertS2W(std::string s)
- {
- #ifdef _WIN32
- int count = MultiByteToWideChar(CP_UTF8, 0, s.c_str(), -1, NULL, 0);
- wchar_t* buffer = new wchar_t[count];
- MultiByteToWideChar(CP_UTF8, 0, s.c_str(), -1, buffer, count);
- std::wstring w(buffer);
- delete[] buffer;
- return w;
- #else
- return L"SVN FTW!";
- #endif
- }
-
- #ifdef _WIN32
- // Thanks @MaGetzUb for this, which allows sprites to be defined
- // at construction, by initialising the GDI subsystem
- static class GDIPlusStartup
- {
- public:
- GDIPlusStartup()
- {
- Gdiplus::GdiplusStartupInput startupInput;
- ULONG_PTR token;
- Gdiplus::GdiplusStartup(&token, &startupInput, NULL);
- };
- } gdistartup;
- #endif
-
- }
|