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awoorwae.h 478B

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  1. #ifndef AWOORWAE_H
  2. #define AWOORWAE_H
  3. #include "olcPixelGameEngine.h"
  4. #include "player.h"
  5. namespace pabloader {
  6. class Awoorwae : public olc::PixelGameEngine {
  7. private:
  8. Player* player;
  9. public:
  10. Awoorwae()
  11. {
  12. sAppName = "Awoorwa";
  13. player = new Player(this);
  14. }
  15. ~Awoorwae()
  16. {
  17. delete player;
  18. }
  19. public:
  20. bool OnUserCreate() override;
  21. bool OnUserUpdate(float fElapsedTime) override;
  22. olc::ResourcePack pack;
  23. };
  24. }
  25. #endif